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Modern Embedded Computing


Modern embedded systems are used for connected, media-rich, and highly integrated handheld devices such as mobile phones, digital cameras, and MP3 players. All of these embedded systems require networking, graphic user interfaces, and integration with PCs, as opposed to traditional embedded processors that can perform only limited functions for industrial applications. While most books focus on these controllers, Modern Embedded Computing provides a thorough understanding of the platform architecture of modern embedded computing systems that drive mobile devices.

The book offers a comprehensive view of developing a framework for embedded systems-on-chips. Examples feature the Intel Atom processor, which is used in high-end mobile devices such as e-readers, Internet-enabled TVs, tablets, and net books. Beginning with a discussion of embedded platform architecture and Intel Atom-specific architecture, modular chapters cover system boot-up, operating systems, power optimization, graphics and multi-media, connectivity, and platform tuning. Companion lab materials compliment the chapters, offering hands-on embedded design experience.

  • Learn embedded systems design with the Intel Atom Processor, based on the dominant PC chip architecture. Examples use Atom and offer comparisons to other platforms
  • Design embedded processors for systems that support gaming, in-vehicle infotainment, medical records retrieval, point-of-sale purchasing, networking, digital storage, and many more retail, consumer and industrial applications
  • Explore companion lab materials online that offer hands-on embedded design experience

Table of Contents
PART 1: PRINCIPLES OF MODERN EMBEDDED SYSTEMS
Chapter 1. Embedded Systems Landscape
Chapter 2. Attributes of Embedded Systems
Chapter 3. The Future of Embedded Systems

PART 2: EMBEDDED SYSTEMS ARCHITECTURE AND OPERATION
Chapter 4. Embedded Platform Architecture
Chapter 5. Embedded Processor Architecture
Chapter 6. Embedded Platform Boot Sequence
Chapter 7. Operating Systems Overview
Chapter 8. Embedded Linux
Chapter 9. Power Optimization
Chapter 10. Embedded Graphics and Multimedia Acceleration
Chapter 11. Digital Signal Processing Using General-Purpose Processors
Chapter 12. Network Connectivity
Chapter 13. Application Frameworks
Chapter 14. Platform and Content Security
Chapter 15. Advanced Topics: SMP, AMP, and Virtualization

PART 3: DEVELOPING AN EMBEDDED SYSTEM
Chapter 16. Example Designs
Chapter 17. Platform Debug
Chapter 18. Performance Tuning

Book Details

  • Paperback: 552 pages
  • Publisher: Morgan Kaufmann (January 2012)
  • Language: English
  • ISBN-10: 0123914906
  • ISBN-13: 978-0123914903
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