Mastering Blender, 2nd Edition
New edition shows you how to get the very most out of the latest version of Blender
Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you’re an intermediate or advanced user, this new edition of Tony Mullen’s expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender’s very latest features, including new camera tracking tools and a new renderer.
- Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools
- Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine
- Brings you up to speed on Blender’s new camera tracking tools and new renderer
- Showcases techniques used in real-world 3D animation and visual effects
Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.
From the Back Cover
Create Amazing 3D Animations As You Build Your Blender Skills
Are you ready to push the envelope on your Blender abilities? This professional resource takes you step by step through intermediate and advanced techniques for Blender’s modeling, texturing, scripting, game-creation, and visual effects tools. It covers advanced topics on sculpting, compositing, and video editing, as well as provides a complete introduction to Python® scripting suitable for people with no programming background.
Intermediate Blender users will explore specific workflow topics that will help boost productivity and enhance the quality of their work. Advanced users will find tips and techniques not covered elsewhere that will help them optimize Blender’s functionality for professional projects. Learn how to create assets for use in a game engine, how to use Python in the game engine environment, and much more.
If you want professional tips to reach new heights and create visually stunning 3D animations in Blender, this is the book for you.
The CD includes Blender 2.48 installers for Windows and Macintosh, a source tarball for users of Linux and other flavors of Unix, and a variety of .blend files.
Learn video editing and compositing with the Blender Video Sequence Editor and node-based compositor
Learn advanced texturing tricks, such as how to use Blender’s own 2D texture painting functionality to create game assets
- Paperback: 704 pages
- Publisher: Sybex; 2nd Edition (November 2012)
- Language: English
- ISBN-10: 1118275403
- ISBN-13: 978-1118275405